Post Published: May 15, 2025
Author: Chlo

7.2

Scored by our Casino Expert Chloe

**Kill Em All** by Nolimit City offers a fast-paced, dungeon-themed slot experience with unique mechanics and a playful twist. Its blend of action, humor, and innovation makes it a standout title in the developer’s lineup.

Kill Em All (Nolimit City) – Slot Review

Kill Em All Nolimit City Slot Review Online Slots Casino New Volatile

Kill Em All by Nolimit City takes players on a fast-paced, cartoon-style dungeon-crawling adventure that breaks away from the studio’s traditionally darker tone. This playful yet action-packed slot challenges players to battle waves of quirky monsters, unlock treasure chests, and earn powerful upgrades as they progress. Featuring a unique 3×1 reel layout and dynamic, hack-and-slash-inspired mechanics, the game offers a refreshing spin on slot gameplay. Blending humor, strategic progression, and high-stakes excitement, Kill Em All is a bold and memorable entry in Nolimit City’s lineup.

Kill Em All has a set RTP of 96.06% and a max win capped at 11,916x. This game is high variance and you can bet from £0l20 to £100.

Kill Em All Symbols & Pay Table

Kill Em All Nolimit City Slot Review Online Slots Casino New Volatile

There are 4 different weapon symbols, these are represented by Blue Throwing Knifes (-1 Heart), Green Daggers (-2 Hearts), Orange Swords (-3 Hearts) and Green Axes (-4 Hearts).

Kill Em All Features & Mechanics

Kill Em All Nolimit City Slot Review Online Slots Casino New Volatile Bonus Buy

Hack & Slash

The game consists of 3 reels and 1 row. Every symbol that lands triggers a respin, except for the X symbol. If 3 non-X symbols appear in the same spin, 5 Respins will be awarded.

Landing weapon symbols on reel will hit the monster and each hit reduces the monster’s life by 1. Each weapon symbol has it’s own hit value which counts as number of hits (as shown in payouts).

If a monster has fewer life than hit value of a weapon, the remaining hits will not be carried over to the next monster in the queue.

Weapon symbol can randomly award critical hit which removes 3 lives from the monster, or fewer if it has less. Hit points from the critical hit are not carried over to the next monster.

Chest Features

Each chest always contains a payout and may contain a chest feature.

The chest features are as below:

  • Multiplier: Multiplies the wins with 2-5 times the base bet.
  • Respin/Free Spin: Adds +2 Respins in base game or +2 Free Spins in Dungeon Smackdown Spins/Dungeon Domination Spins.
  • Scatter & Super Scatter: Gets collected in the bonus inventory and behaves same way as they do after landing in base game.
  • Chest Upgrade: Upgrades the chest to a higher level.
  • Double Chests: The chest which contains 2 chests of
    same level.
  • Shrink Potion: Sets the next monster’s total life to 1.
  • Silver Sword: Awards a win between 1x – 15x times the base bet every time it hits the monster, until the next monster is killed.

Monsters

When the round starts, a trail of monsters are generated in a queue. The player faces one monster at a time.

Each monster has a specific number of lives which are represented by hearts. Monster dies if it loses all lives and awards 1 or more chests.

If the monster is 4th, 8th or 12th in the queue, then the monster is a boss. When a player kills a boss monster, the player is awarded a level up feature in addition to the chests.

Level Up Features

Level up features are awarded by boss monsters. These features remain persistent throughout the round.

A player can have up to 3 level-up features at once, or 4 if it’s Dungeon Domination Spins. Only 2 of the same level- up feature can appear at the same time.

The Level up features are as below:

  • Sticky Multiplier: The sticky multiplier has a value of x2 – x5, the multiplier value applies to the payout of current and upcoming spins. If there are two sticky multipliers in the inventory, their values are summed up before being applied to the payout.
  • Extra Chests: The player is awarded an additional chest when a monster is killed.
  • Weapon Upgrade: Every time the weapon upgrade symbol appears, all weapons level up by one. The maximum level is 4.
  • Chest Upgrade: Upgrades all chests to a higher value.
  • Golden Sword: Awards a win between 1x – 15x times the base bet every time it hits a monster, whether the monster is killed or not.
  • Attack, Attack, Attack!!: The monster gets a hit every time this symbol appears.

Dungeon Smackdown Spins

Landing 3 Scatters in the base game will trigger 5 Dungeon Smackdown Spins.

Progressions and features from the base game will be carried over to Dungeon Smackdown Spins, which will remain persistent throughout the feature. Each time a weapon symbol lands, an extra spin is awarded.

Dungeon Domination Spins

Landing 2 Scatters and a Super Scatter in the base game will trigger 5 Dungeon Domination Spins.

Progressions and features from the base game will be carried over to Dungeon Domination Spins, which will remain persistent throughout the feature. Each time a weapon symbol lands, an extra spin is awarded.

Extra Spin

Players might get the opportunity to purchase an additional spin when a round ends. The additional spin will keep the player’s state from previous spin.

The cost of the spin will be calculated based on the number of monsters killed. If the cost of the Extra Spin is less than or equal to the win on the previous spin, then the Extra Spin option will be presented. Bonus symbols will only land if Extra Spin is played in base game.

Conclusion

Kill Em All by Nolimit City delivers a bold and refreshing take on slot gaming, combining fast-paced action with a uniquely playful dungeon-crawling theme. Its creative 3×1 format, strategic monster battles, and progression-driven features offer an engaging and highly replayable experience. With its blend of humor, intensity, and innovative mechanics, Kill Em All stands out as a compelling addition to Nolimit City’s ever-evolving portfolio. Be sure to try out this game on launch and check out our exclusive casino offers.