San Quentin 2: Death Row (Nolimit City) – Slot Review
This review is a work in progress and will be updated as more information becomes available. San Quentin 2: Death Row the newest slot announcement by provider Nolimit City on the 20th Of August, we’re unable to offer a detailed review. However, once the game nears its final form, we’ll be able to sample it ourselves and deliver an in-depth analysis. Our evaluation will explain the slot’s features and mechanics in a digestible way, discuss its visual aesthetics and chosen theme, and deliver vital statistics, including the established maximum win and Return to Player (RTP) ratio.
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Enhancer Cells
Each reel features locked Enhancer Cells at the top and bottom positions. When triggered, these cells can reveal one of five high-paying symbols, Wilds, Razor Split symbols, or xWays® symbols.
- Razor Split Symbol: This symbol splits all regular symbols on its reel into double positions. If both the top and bottom Enhancer Cells on a reel contain Razor Split symbols, they will split the symbols twice. If the Razor Split symbol splits a Bonus symbol on its reel, the Bonus symbol transforms into a Wild and splits its entire row accordingly.
- xWays® Symbol: All xWays® symbols will reveal the same regular paying symbol, stacked five high. If xWays® symbols appear in both active Enhancer Cells on a reel, the entire reel is covered with 10 single Wilds.
Split Wild
The Split Wild can appear on any reel during the base game. When it lands, it will split all regular symbols on that reel, though it does not split itself.
Bonus Scatter
Bonus symbols can land on any reel. If 1 or 2 Bonus symbols land during the base game, they will transform into Wilds and unlock the Enhancer Cells on their reel. Landing 3 or more Bonus symbols triggers the Green Mile Spins feature.
Green Mile Spins
Landing 3, 4, or 5 Bonus symbols triggers the Green Mile Spins with 1, 2, or 3 starting Jumping Wilds, respectively.
- Pre-Spin Gamble: Before the Green Mile Spins begin, players can choose to draw an additional Jumping Wild or collect the currently awarded Jumping Wilds. The maximum number of Jumping Wilds is 5. Players can also risk losing 5 spins for a chance to gain an extra Jumping Wild.
- Active Enhancer Cells: The number of Jumping Wilds determines the number of reels with active Enhancer Cells:
- 1 Jumping Wild: 3 reels with active Enhancer Cells.
- 2 Jumping Wilds: 4 reels with active Enhancer Cells.
- 3, 4, or 5 Jumping Wilds: 5 reels with active Enhancer Cells.
- Multipliers: The 4th and 5th Jumping Wilds start with a x2 multiplier. If players reach 5 Jumping Wilds, they have the option to gamble for the Max Win, risking 5 spins.
- Persistent Enhancer Cells: The reels with active Enhancer Cells are randomly selected at the start and remain active throughout the entire feature.
- Bonus Symbols During Free Spins: Landing Bonus symbols on reels with closed Enhancer Cells will unlock the cells and transform the Bonus symbol into Jumping Wilds. Landing 2-5 Bonus symbols will award 3-6 extra spins, respectively.
Jumping Wilds
During each spin in the Green Mile Spins, Jumping Wilds move to a random regular reel position. If a Jumping Wild lands on a reel with a Razor Split enhancer, it doubles its multiplier and retains it for the rest of the Green Mile Spins, while also doubling all positions on the same row. Jumping Wilds on rows affected by a Split Jumping Wild will also double their multipliers, which will remain for the duration of the feature. The Jumping Wild multiplier counts as the number of Wilds on that position.